2021年4月28日 星期三

HBLbits_Verilog Basic_Fsm1s

HBLbits_Verilog Basic_Fsm1s

This is a Moore state machine with two states, one input, and one output. Implement this state machine. Notice that the reset state is B.

This exercise is the same as fsm1, but using synchronous reset.

Fsm1s.png

// Note the Verilog-1995 module declaration syntax here:

module top_module(clk, reset, in, out);

    input clk;

    input reset;    // Synchronous reset to state B

    input in;

    output out;//  

    reg out;


    // Fill in state name declarations


    reg present_state, next_state;


    always @(posedge clk) begin

        if (reset) begin  

            // Fill in reset logic

        end else begin

            case (present_state)

                // Fill in state transition logic

            endcase

        end

            // State flip-flops

            present_state = next_state;   


            case (present_state)

                // Fill in output logic

            endcase

    end

endmodule


// Note the Verilog-1995 module declaration syntax here:
module top_module(clk, reset, in, out);
    input clk;
    input reset;    // Synchronous reset to state B
    input in;
    output out;//  
    reg out;
    // Fill in state name declarations
    parameter A = 1'b0, B = 1'b1;
    reg present_state, next_state;
    always @(posedge clk) begin
        if (reset) begin  
            // Fill in reset logic
            present_state = B;
        end else begin
            case (present_state)
                // Fill in state transition logic
                A: begin if(in) next_state = A; else next_state = B;end
                B: begin if(in) next_state = B; else next_state = A;end 
default:;                
            endcase
            // State flip-flops
            present_state = next_state;
        end
            case (present_state)
                // Fill in output logic
                A: out <= 1'b0;
                B: out <= 1'b1;
                default:;
            endcase
    end
endmodule


//另一方法

module top_module(clk, reset, in, out);

    input clk;
    input reset;    // Synchronous reset to state B
    input in;
    output out;//  
    reg out;
    // Fill in state name declarations
parameter A=0, B=1;
    reg present_state, next_state;
    always @(posedge clk) begin
        if (reset) begin  
            // Fill in reset logic
            present_state <= B;
            out = 1;
        end else begin
            case (present_state)
                // Fill in state transition logic
                A: next_state = (in)? A : B;
                B: next_state = (in)? B : A;
            endcase
            // State flip-flops
            present_state = next_state;   
            case (present_state)
                // Fill in output logic
                A: out = 0;
                B: out = 1;
            endcase
        end
    end
endmodule


沒有留言:

張貼留言

WOKWI DHT22 & LED , Node-Red + SQLite database

 WOKWI DHT22 & LED , Node-Red + SQLite database Node-Red程式 [{"id":"6f0240353e534bbd","type":"comment&...