2014年6月11日 星期三

16bits Binary to BCD Converter---適用於DE2-70 的程式

16bits Binary to BCD Converter ( Shift and Add-3 Algorithm) 二進制轉BCD ---適用於DE2-70 的程式 

SW[15:0]=Binary Data
HEX4:HEX0=BCD Data


module Bin2BCD(  //適用於DE2-70 的程式
 input [17:0]SW,
 input [3:0] KEY,
 input  CLOCK_50,

 output [17:0] LEDR,
 output [8:0] LEDG,
 output [6:0] HEX0,
 output [6:0] HEX1,
 output [6:0] HEX2,
 output [6:0] HEX3,
 output [6:0] HEX4,
 output [6:0] HEX5,
 output [6:0] HEX6,
 output [6:0] HEX7
 );

//assign HEX0=7'b111_1111;  //off 7-segment Display
//assign HEX1=7'b111_1111;
//assign HEX2=7'b111_1111;
//assign HEX3=7'b111_1111;
//assign HEX4=7'b111_1111;
assign HEX5=7'b111_1111;
assign HEX6=7'b111_1111;
assign HEX7=7'b111_1111;

wire [3:0]ONES,TENS,HUNDREDS,THOUSAND,TEN_THOU;

assign LEDR[15:0]=SW[15:0];


binary_to_BCD u0(SW[15:0],ONES,TENS,HUNDREDS,THOUSAND,TEN_THOU);

hex_7seg u1(ONES,HEX0);
hex_7seg u2(TENS,HEX1);
hex_7seg u3(HUNDREDS,HEX2);
hex_7seg u4(THOUSAND,HEX3);
hex_7seg u5(TEN_THOU,HEX4);
endmodule

module binary_to_BCD(A,ONES,TENS,HUNDREDS,THOUSAND,TEN_THOU);
input [15:0] A;
output reg [3:0] ONES, TENS;
output reg [3:0] HUNDREDS,THOUSAND,TEN_THOU;
integer i;
always@(A)
begin 
        TEN_THOU=4'd0;
    THOUSAND=4'd0;
HUNDREDS=4'd0;
TENS=4'd0;
ONES=4'd0;
    
    for(i=15;i>=0;i=i-1)
    begin  
      //Add 3 to columns >=5
      if (TEN_THOU>=5)
          TEN_THOU=TEN_THOU+3;
      if (THOUSAND >=5)
        THOUSAND=THOUSAND+3;
      if (HUNDREDS >=5)
         HUNDREDS=HUNDREDS+3;
      if (TENS >=5)
        TENS=TENS+3;
      if (ONES >=5)
         ONES=ONES+3;
            
      //Shift left one
      TEN_THOU=TEN_THOU<<1;
      TEN_THOU[0]=THOUSAND[3];
      
      THOUSAND=THOUSAND<<1;
      THOUSAND[0]=HUNDREDS[3];
      
      HUNDREDS=HUNDREDS<<1;
      HUNDREDS[0]=TENS[3];
      
      TENS=TENS<<1;
      TENS[0]=ONES[3];
      
      ONES=ONES<<1;
      ONES[0]=A[i];
   
end
end

endmodule


module hex_7seg(hex_digit,seg);
input [3:0] hex_digit;
output [6:0] seg;
reg [6:0] seg;
// seg = {g,f,e,d,c,b,a};
// 0 is on and 1 is off

always @ (hex_digit)
case (hex_digit)
  4'h0: seg = 7'b1000000;
  4'h1: seg = 7'b1111001;  // ---a----
  4'h2: seg = 7'b0100100;  // |   |
  4'h3: seg = 7'b0110000;  // f   b
  4'h4: seg = 7'b0011001;  // |   |
  4'h5: seg = 7'b0010010;  // ---g----
  4'h6: seg = 7'b0000010;  // |   |
  4'h7: seg = 7'b1111000;  // e   c
  4'h8: seg = 7'b0000000;  // |   |
  4'h9: seg = 7'b0011000;  // ---d----
  4'ha: seg = 7'b0001000;
  4'hb: seg = 7'b0000011;
  4'hc: seg = 7'b1000110;
  4'hd: seg = 7'b0100001;
  4'he: seg = 7'b0000110;
  4'hf: seg = 7'b0001110;
endcase
endmodule

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