2021年4月19日 星期一

HBLbits_Verilog Basic_Vectors

 HBLbits_Verilog Basic_Vectors

wire [99:0] my_vector; // Declare a 100-element vector assign out = my_vector[10]; // Part-select one bit out of the vector

//========================================

Declaring Vectors

wire [7:0] w;         // 8-bit wire
reg  [4:1] x;         // 4-bit reg
output reg [0:0] y;   // 1-bit reg that is also an output port (this is still a vector)
input wire [3:-2] z;  // 6-bit wire input (negative ranges are allowed)
output [3:0] a;       // 4-bit output wire. Type is 'wire' unless specified otherwise.
wire [0:7] b;         // 8-bit wire where b[0] is the most-significant bit.
//========================================

Implicit nets

wire [2:0] a, c;   // Two vectors
assign a = 3'b101;  // a = 101
assign b = a;       // b =   1  implicitly-created wire
assign c = b;       // c = 001  <-- bug
my_module i1 (d,e); // d and e are implicitly one-bit wide if not declared.
// This could be a bug if the port was intended to be a vector.
//========================================

Unpacked vs. Packed Arrays

reg [7:0] mem [255:0];   // 256 unpacked elements, each of which is a 8-bit packed vector of reg.
reg mem2 [28:0];         // 29 unpacked elements, each of which is a 1-bit reg.
//========================================

Accessing Vector Elements: Part-Select

w[3:0]      // Only the lower 4 bits of w
x[1]        // The lowest bit of x
x[1:1]      // ...also the lowest bit of x
z[-1:-2]    // Two lowest bits of z
b[3:0]      // Illegal. Vector part-select must match the direction of the declaration.
b[0:3]      // The *upper* 4 bits of b.
assign w[3:0] = b[0:3];    // Assign upper 4 bits of b to lower 4 bits of w. w[3]=b[0], w[2]=b[1], etc.
//========================================


module top_module(
input [2:0] vec, 
output [2:0] outv,
output o2,
output o1,
output o0
);

assign outv = vec;
// This is ok too: assign {o2, o1, o0} = vec;
assign o0 = vec[0];
assign o1 = vec[1];
assign o2 = vec[2];

endmodule

A Bit of Practice

Build a combinational circuit that splits an input half-word (16 bits, [15:0] ) into lower [7:0] and upper [15:8] bytes.

module top_module( 
    input wire [15:0] in,
    output wire [7:0] out_hi,
    output wire [7:0] out_lo );
    assign out_hi=in[15:8];
    assign out_lo=in[7:0];
 endmodule

A 32-bit vector can be viewed as containing 4 bytes (bits [31:24], [23:16], etc.). Build a circuit that will reverse the byte ordering of the 4-byte word.
AaaaaaaaBbbbbbbbCcccccccDddddddd => DdddddddCcccccccBbbbbbbbAaaaaaaa

module top_module( 
    input [31:0] in,
    output [31:0] out );//

    assign out[31:24] = in[7:0];
    assign out[23:16] = in[15:8];
    assign out[15:8]  = in[23:16];
    assign out[7:0]   = in[31:24];
endmodule


Bitwise vs. Logical Operators

//let x = 4’b1010, y = 4’b0000 x | y //bitwise OR, result is 4’b1010 x || y //logical OR, result is 1

module top_module( input [2:0] a, input [2:0] b, output [2:0] out_or_bitwise, output out_or_logical, output [5:0] out_not ); assign out_or_bitwise= a | b; assign out_or_logical= a || b; assign out_not[5:3]= ~a; assign out_not[2:0]= ~b; endmodule

//===========================================
module top_module( 
    input [2:0] a,
    input [2:0] b,
    output [2:0] out_or_bitwise,
    output out_or_logical,
    output [5:0] out_not
);
    assign out_or_bitwise = a | b;
    assign out_or_logical = a || b;

    assign out_not[2:0] = ~a;    // Part-select on left side is o.
    assign out_not[5:3] = ~b;    //Assigning to [5:3] does not conflict with [2:0]
endmodule


Build a combinational circuit with four inputs, in[3:0].

There are 3 outputs:

  • out_and: output of a 4-input AND gate.
  • out_or: output of a 4-input OR gate.
  • out_xor: output of a 4-input XOR gate.
module top_module( 
    input [3:0] in,
    output out_and,
    output out_or,
    output out_xor
);
    assign out_and=in[0] & in[1] & in[2] & in[3] ;
    assign out_or =in[0] | in[1] | in[2] | in[3] ;
    assign out_xor=in[0] ^ in[1] ^ in[2] ^ in[3] ;
    
endmodule


{3'b111, 3'b000} => 6'b111000
{1'b1, 1'b0, 3'b101} => 5'b10101
{4'ha, 4'd10} => 8'b10101010     // 4'ha and 4'd10 are both 4'b1010 in binary
input [15:0] in;
output [23:0] out;
assign {out[7:0], out[15:8]} = in;         // Swap two bytes. Right side and left side are both 16-bit vectors.
assign out[15:0] = {in[7:0], in[15:8]};    // This is the same thing.
assign out = {in[7:0], in[15:8]};       // This is different. The 16-bit vector on the right is extended to
                                        // match the 24-bit vector on the left, so out[23:16] are zero.
                                        // In the first two examples, out[23:16] are not assigned.


module top_module (
    input [4:0] a, b, c, d, e, f,
    output [7:0] w, x, y, z );//

    assign {w,x,y,z} = { a, b, c, d, e, f,2'b11 };

endmodule


Given an 8-bit input vector [7:0], reverse its bit ordering.

module top_module( 
    input [7:0] in,
    output [7:0] out
);
    assign out[7]=in[0];
    assign out[6]=in[1];
    assign out[5]=in[2];
    assign out[4]=in[3];
    assign out[3]=in[4];
    assign out[2]=in[5];
    assign out[1]=in[6];
    assign out[0]=in[7];   
endmodule

The concatenation operator allowed concatenating together vectors to form a larger vector. 

Examples:

{5{1'b1}}           // 5'b11111 (or 5'd31 or 5'h1f)
{2{a,b,c}}          // The same as {a,b,c,a,b,c}
{3'd5, {2{3'd6}}}   // 9'b101_110_110. It's a concatenation of 101 with
                    // the second vector, which is two copies of 3'b110.


Build a circuit that sign-extends an 8-bit number to 32 bits. This requires a concatenation of 24 copies of the sign bit (i.e., replicate bit[7] 24 times) followed by the 8-bit number itself.


module top_module ( 
     input [7:0] in, 
     output [31:0] out );
    //  Concatenate two things together: 
     // 1: {in[7]} repeated 24 times (24 bits) 
     // 2: in[7:0] (8 bits) 
     assign out = { {24{in[7]}}, in }; 
 endmodule


Given five 1-bit signals (a, b, c, d, and e), compute all 25 pairwise one-bit comparisons in the 25-bit output vector. The output should be 1 if the two bits being compared are equal.

out[24] = ~a ^ a;   // a == a, so out[24] is always 1.
out[23] = ~a ^ b;
out[22] = ~a ^ c;
...
out[ 1] = ~e ^ d;
out[ 0] = ~e ^ e;

Vector5.png


module top_module (
    input a, b, c, d, e,
    output [24:0] out );//
    // The output is XNOR of two vectors created by 
    // concatenating and replicating the five inputs.
    assign out[24] = ~{a} ^ {a};
    assign out[23] = ~{a} ^ {b};
    assign out[22] = ~{a} ^ {c};
    assign out[21] = ~{a} ^ {d};
    assign out[20] = ~{a} ^ {e};
    
    assign out[19] = ~{b} ^ {a};
    assign out[18] = ~{b} ^ {b};
    assign out[17] = ~{b} ^ {c};
    assign out[16] = ~{b} ^ {d};
    assign out[15] = ~{b} ^ {e};
    
    assign out[14] = ~{c} ^ {a};
    assign out[13] = ~{c} ^ {b};
    assign out[12] = ~{c} ^ {c};
    assign out[11] = ~{c} ^ {d};
    assign out[10] = ~{c} ^ {e};
    
    assign out[9] = ~{d} ^ {a};
    assign out[8] = ~{d} ^ {b};
    assign out[7] = ~{d} ^ {c};
    assign out[6] = ~{d} ^ {d};
    assign out[5] = ~{d} ^ {e};
    
    assign out[4] = ~{e} ^ {a};
    assign out[3] = ~{e} ^ {b};
    assign out[2] = ~{e} ^ {c};
    assign out[1] = ~{e} ^ {d};
    assign out[0] = ~{e} ^ {e};
     
endmodule


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