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State Machines
XST proposes a large set of templates to describe Finite State Machines (FSMs). By default, XST tries to recognize FSMs from VHDL/Verilog code, and apply several state encoding techniques (it can re-encode the user's initial encoding) to get better performance or less area. However, you can disable FSM extraction using a FSM_extract design constraint.
There are many ways to describe FSMs. A traditional FSM representation incorporates Mealy and Moore machines, as in the following figure:
For HDL, process (VHDL) and always blocks (Verilog) are the most suitable ways for describing FSMs. (For description convenience Xilinx uses "process" to refer to both: VHDL processes and Verilog always blocks).
You may have several processes (1, 2 or 3) in your description, depending upon how you consider and decompose the different parts of the preceding model. Following is an example of the Moore Machine with Asynchronous Reset, "RESET".
Related Constraints
FSM with 1 Process
VHDL
library IEEE; use IEEE.std_logic_1164.all; entity fsm is port ( clk, reset, x1 : IN std_logic; outp : OUT std_logic); end entity; architecture beh1 of fsm is type state_type is (s1,s2,s3,s4); signal state: state_type ; begin process (clk,reset) begin if (reset ='1') then state <=s1; outp<='1'; elsif (clk='1' and clk'event) then case state is when s1 => if x1='1' then state <= s2; else state <= s3; end if; outp <= '1'; when s2 => state <= s4; outp <= '1'; when s3 => state <= s4; outp <= '0'; when s4 => state <= s1; outp <= '0'; end case; end if; end process; end beh1;
Verilog
module fsm (clk, reset, x1, outp); input clk, reset, x1; output outp; reg outp; reg [1:0] state; parameter s1 = 2'b00; parameter s2 = 2'b01; parameter s3 = 2'b10; parameter s4 = 2'b11; always@(posedge clk or posedge reset) begin if (reset) begin state = s1; outp = 1'b1; end else begin case (state) s1: begin if (x1==1'b1) state = s2; else state = s3; outp = 1'b1; end s2: begin state = s4; outp = 1'b1; end s3: begin state = s4; outp = 1'b0; end s4: begin state = s1; outp = 1'b0; end endcase end end endmodule
FSM with 2 Processes
To eliminate a register from the "outputs", you can remove all assignments "outp <=..." from the Clock synchronization section.
VHDL
library IEEE; use IEEE.std_logic_1164.all; entity fsm is port ( clk, reset, x1 : IN std_logic; outp : OUT std_logic); end entity; architecture beh1 of fsm is type state_type is (s1,s2,s3,s4); signal state: state_type ; begin process1: process (clk,reset) begin if (reset ='1') then state <=s1; elsif (clk='1' and clk'Event) then case state is when s1 => if x1='1' then state <= s2; else state <= s3; end if; when s2 => state <= s4; when s3 => state <= s4; when s4 => state <= s1; end case; end if; end process process1; process2 : process (state) begin case state is when s1 => outp <= '1'; when s2 => outp <= '1'; when s3 => outp <= '0'; when s4 => outp <= '0'; end case; end process process2; end beh1;
Verilog
module fsm (clk, reset, x1, outp); input clk, reset, x1; output outp; reg outp; reg [1:0] state; parameter s1 = 2'b00; parameter s2 = 2'b01; parameter s3 = 2'b10; parameter s4 = 2'b11; always @(posedge clk or posedge reset) begin if (reset) state = s1; else begin case (state) s1: if (x1==1'b1) state = s2; else state = s3; s2: state = s4; s3: state = s4; s4: state = s1; endcase end end always @(state) begin case (state) s1: outp = 1'b1; s2: outp = 1'b1; s3: outp = 1'b0; s4: outp = 1'b0; endcase end endmodule
FSM with 3 Processes
VHDL
library IEEE; use IEEE.std_logic_1164.all; entity fsm is port ( clk, reset, x1 : IN std_logic; outp : OUT std_logic); end entity; architecture beh1 of fsm is type state_type is (s1,s2,s3,s4); signal state, next_state: state_type ;
process1: process (clk,reset) begin if (reset ='1') then state <=s1; elsif (clk='1' and clk'Event) then state <= next_state; end if; end process process1; process2 : process (state, x1) begin case state is when s1 => if x1='1' then next_state <= s2; else next_state <= s3; end if; when s2 => next_state <= s4; when s3 => next_state <= s4; when s4 => next_state <= s1; end case; end process process2; process3 : process (state) begin case state is when s1 => outp <= '1'; when s2 => outp <= '1'; when s3 => outp <= '0'; when s4 => outp <= '0'; end case; end process process3; end beh1;
Verilog
module fsm (clk, reset, x1, outp); input clk, reset, x1; output outp; reg outp; reg [1:0] state; reg [1:0] next_state; parameter s1 = 2'b00; parameter s2 = 2'b01; parameter s3 = 2'b10; parameter s4 = 2'b11; always @(posedge clk or posedge reset) begin if (reset) state = s1; else state = next_state; end always @(state or x1) begin case (state) s1: if (x1==1'b1) next_state = s2; else next_state = s3; s2: next_state = s4; s3: next_state = s4; s4: next_state = s1; endcase end always @(state) begin case (state) s1: outp = 1'b1; s2: outp = 1'b1; s3: outp = 1'b0; s4: outp = 1'b0; endcase end endmodule
State Registers
State Registers must to be initialized with an asynchronous or synchronous signal. XST does not support FSM without initialization signals. Please refer to the "Registers" section of this chapter for templates on how to write Asynchronous and Synchronous initialization signals.
In VHDL the type of a state register can be a different type: integer, bit_vector, std_logic_vector, for example. But it is common and convenient to define an enumerated type containing all possible state values and to declare your state register with that type.
In Verilog, the type of state register can be an integer or a set of defined parameters. In the following Verilog examples the state assignments could have been made like this:
parameter [3:0] s1 = 4'b0001, s2 = 4'b0010, s3 = 4'b0100, s4 = 4'b1000; reg [3:0] state;
Next State Equations
Next state equations can be described directly in the sequential process or in a distinct combinational process. The simplest template is based on a Case statement. If using a separate combinational process, its sensitivity list should contain the state signal and all FSM inputs.
FSM Outputs
Non-registered outputs are described either in the combinational process or concurrent assignments. Registered outputs must be assigned within the sequential process.
FSM Inputs
Registered inputs are described using internal signals, which are assigned in the sequential process.
State Encoding Techniques
Auto
One-Hot
One-hot encoding is the default encoding scheme. Its principle is to associate one code bit and also one flip-flop to each state. At a given clock cycle during operation, one and only one state variable is asserted. Only two state variables toggle during a transition between two states. One-hot encoding is very appropriate with most FPGA targets where a large number of flip-flops are available. It is also a good alternative when trying to optimize speed or to reduce power dissipation.
Gray
Gray encoding guarantees that only one state variable switches between two consecutive states. It is appropriate for controllers exhibiting long paths without branching. In addition, this coding technique minimizes hazards and glitches. Very good results can be obtained when implementing the state register with T flip-flops.
Compact
Compact encoding, consists of minimizing the number of state variables and flip-flops. This technique is based on hypercube immersion. Compact encoding is appropriate when trying to optimize area.
Johnson
Like Gray, Johnson encoding shows benefits with state machines containing long paths with no branching.
Sequential
Sequential encoding consists of identifying long paths and applying successive radix two codes to the states on these paths. Next state equations are minimized.
User
In this mode, XST uses original encoding, specified in the HDL file. For example, if you use enumerated types for a state register, then in addition you can use the enum_encoding constraint to assign a specific binary value to each state. Please refer to the "Design Constraints" chapter for more details.